Vol. XXXIII, No. 80, 2025

Cyberculture, Identity and diversity: online video games and digital learning

Perception and Detection of Cyberbullying: A Comparison between the Educative Community and GenAI

Dr. Ruben Nicolas-Sans (Spain), Rocío Navarro Martínez (Spain)

https://doi.org/10.5281/zenodo.15564949

Evaluation of Virtual Learning Environments (VLE). Its Contribution to Educational Improvements

https://doi.org/10.5281/zenodo.15565274

Feminism, Video Games and Learning. An Analysis of the Steam Platform from an Educational Perspective

Alain Presentación-Muñoz (Spain), Dra. María Rosa Fernández-Sánchez (Spain)

https://doi.org/10.5281/zenodo.15565354

Patterns of Perception and Use of ChatGPT in College Students: An HJ-Biplot and Cluster Analysis

https://doi.org/10.5281/zenodo.15565693

Educommunication and Appropriate Use of Social Media in Preadolescence

Dr. Antonio Castillo-Esparcia (Spain), Álvaro Serna-Ortega (Spain), Dr. Andrea Moreno-Cabanillas (Spain)

https://doi.org/10.5281/zenodo.15565770

Analysis of the Integration of ChatGPT in University Learning Supported by Blogs

Dra. Ana Gabriela Zúñiga Zárate (Spain)

https://doi.org/10.5281/zenodo.15565833

Dronics in Higher Education and Inclusive Education: Proposal For Educational Innovation from above

Dr. Miriam Martínez Muñoz (Spain)

https://doi.org/10.5281/zenodo.15565903

Women in Educational Series Once upon a time... by Albert Barillé

Oliver Salas Herrera (Spain)

https://doi.org/10.5281/zenodo.15570583

I know but I Imagine… Algorithmic Stories on the Borderline of Journalism

Prof. Jan Kreft (Poland), Dr. Barbara Cyrek (Poland), Dr. Maciej Śledź (Poland)

https://doi.org/10.5281/zenodo.15570622

Model of Preparation of University Teachers with a Non-pedagogical Profile

Vanessa Mariuxi García Macías (Ecuador), Alberto Rodríguez Rodríguez (Ecuador), Wilter Leonel Solórzano Álava (Ecuador), Na Gyun Yoon García (Ecuador)

https://doi.org/10.5281/zenodo.15570651

Published issues

  • Comunicar 80: Cyberculture, Identity and diversity: online video games and digital learning
  • Comunicar 81: The role of teachers and Schools in reducing antisocial cyberbehaviors
  • Comunicar 79: Metaversal and Transhumanist Ecologies: Perspectives for Digital Reculturization
  • Comunicar 78: Empowered and hyper (dis)connected audiences: Actors, contexts, experiences and educommunicative practices
  • Comunicar 77: New languages and cultures. Teaching languages for global and digital communication
  • Comunicar 76: Neurotechnology in the classroom: Current research and future potential
  • Comunicar 75: Youth, gender identity and power in digital platforms
  • Comunicar 74: Education for digital citizenship: Algorithms, automation and communication
  • Comunicar 73: Future Education: Prospective for sustainability and social justice
  • Comunicar 72: The disinformation society: The impact of fake news on the public sphere
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