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Comunicar Journal 17: Today's communication. Crucible of new languages (Vol. 9 - 2001)
Miguel de-Aguilera-Moyano
Sebastián Mañas-Valle
Video games are the result of a influencingl cultural industry and also they provide the universal archetypes used by millions of youngsters all over the world, which may become an interesting field of study from the point of view of communication experts. This paper shows the results of of the research on this subject carried out by a group of experts from the University of Málaga.
Keywords
Education, video games, universal archetypes, multimedia, interactive learning, cultural industria